In this
episode, author Claire Lombardo discusses throughlines, visualizing
a story, outlining after drafting, pacing, working on multiple
projects, and how the second book is the hardest you'll
write.
In this
episode, Ian Endsley talks writing for video games, player choice,
dialogue, constraints, examples of great writing in games, and the
feeling of space.
In this
episode Ananda Lima joins us to discuss poetry, framing short
stories, what is horror, great editors, the texture of magical
elements, finding a project that fits, and having fun.